![]() ![]() I never experienced this issue myself while running the script. Thank you again for your valuable feedback. I might see if it can be improved, if it can of curse I will improve it. While you send 10 fakes from mobile, the enemy has sent 100 fakes at you from desktop.īut again, since it's only information shown there it can be skipped from being shown on mobile.Īs for the performance, the performance it is not affected from the UI, the UI (the modal) is the last thing that basically loads, that loads after the units and target is set to not delay that from happening actually. cause you can't really send fast fakes in mobile. even though realistically faster fakes in mobile is impossible. Information which while useful in mobile makes it harder to send faster fakes. That modal is just to show information to the player about the script config. On the other side while using a dynamic fake script like the Vault, you had to wait too for stuff to come from the endpoint that provided the target to be faked so nothing gained/lost here when it comes to performance.īut when it comes to mobile I understand your point and I can make the modal to not be shown. The modal themselves add very little time to the performance of the script, negligible amount of time (few milliseconds and you are not trying to snipe you are sending fakes) so they don't hurt it's speed (compared to the rest of the script and calcs needed, etc). I understand the point you make regarding this modal for mobile players. Thank you for the feedback, every kind of feedback is welcomed and treated very seriously. While it is true, the target villages, will be fetched automatically from the script so no need to update manually the fake script all the time, this fake script client allows the player to whitelist certain targets too. but make it better, improve upon that, in multiple aspects.įirst of all, because the Fake Script Generator has more filtering capabilities then the Vault and also even the Fake Script client has more features then the Vault. The fake script client is built to replace what the Vault offered. When that is clicked, that target will be whitelisted so it wont bee faked again and the script will redirect the player to Rally Point screen. So this adds a "popup" and inside the popup will be listed target villages which exist on the script and are currently whitelisted, so they won't be faked.Īlso the player can remove a target from the whitelist by clicking the "x" button.Īnd ofcurse the player can add a target in whitelist by clicking the "Stop Faking!" red button. When you run the script on the Confirm screen it looks like this: When you run the script on Rally Point it looks like this: ![]() The correct way is to open the Fake Script Generator script then to generate a script and then add that on your quick-bar. The correct way to run this script is not to copy the quick-bar entry from here since that will not work. ![]()
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![]() ![]() System Requirement for Disk Doctor Windows file recoveryīelow are the minimum system requirements to run windows data recovery software.
![]() These zones do not mean that a particular property will or will not flood under differing conditions, they just mean that some areas are at a higher risk than others. These Zones are established for regulatory flood plain management and the establishment of risk based insurance rates. Homeowners and renters residing in high risk flood zones, including AE, AH, AO, and VE, are typically required to purchase flood insurance. ![]() These zones are represented on a community's Flood Insurance Rate Map (FIRM). Flood zones are geographic areas defined by FEMA according to varying levels of flood risk. The program establishes a category of flood zones. The average cost of insurance through the NFIP is just over $900 a year, but the amount can vary by state.Īccording to an analysis of FEMA data, the most expensive state is Connecticut, with an average cost of insurance around $1,590, and the cheapest is Alabama, where the average price is just under $500 per year.The Federal Emergency Management Agency (FEMA) manages the National Flood Insurance Program (NFIP) which provides insurance coverage, typically not otherwise offered, to cover flood related damages. There is generally a standard 30-day waiting period after a policy is purchased before the insurance goes into effect. The NFIP encourages people to purchase both types, and enrollees may seek additional coverage from private insurers. Two types of coverage are offered for single residences: Building Property (up to $250,000) and Personal Property (up to $100,000.) The NFIP is managed by FEMA and provides renters and homeowners access to insurance to help cover losses incurred due to a rise in tidal waters, runoff, mudslides or erosion.Īccording to the program, it has roughly 5 million active policies that cover $1.3 trillion in assets. PLAN, PREPARE, PROTECT: HOW TO BEST COVER YOUR PROPERTY AGAINST FLOODS What is the National Flood Insurance Program? In high-risk areas, flood insurance is generally required by mortgage lenders, but when outside of the zone, it is usually up to the homeowner whether or not to invest in a policy. counties, with more than 40% coming from outside of what are considered high-risk areas. Since 1996, FEMA reports it has received flooding claims from 99% of U.S. When impacts from riverine and coastal flooding are combined, Wyoming typically sees yearly losses of around $7 million, proving that no region is immune from these natural disasters. When coastal flooding and riverine flooding are broken down into two separate entities, New Jersey, New York and Virginia top the list for biggest coastal impacts, while the Lone Star State, Louisiana and California rank highest for the potential of losses during riverine events.Īlaska and several interior states of the Lower 48 rank in the bottom tier of communities that see annual flood events. SOME MAJOR EAST COAST CITIES ARE SINKING AS SEA LEVELS RISE, STUDY FINDS In 2012, the remnants of Hurricane Sandy impacted the East Coast, with widespread coastal flooding that equated to more than $60 billion in damage. The frequency and impacts from coastal events are considered to be on the rise due to more Americans moving to seaside communities and climate change. ![]() history was a riverine flooding event, when the Mississippi River and its tributaries inundated more than 20 million acres across nine states during the summer of 1993.Ĭoastal flooding events are caused by high tides and surges from storm systems, such as hurricanes. One of the most devastating floods in modern U.S. Riverine flooding is caused when waterways exceed their capacity and overflow their banks and is the most common type of flooding. A map showing 2021 flash flood reports in the U.S. ![]() ![]() Note that these files have a DOS EOF format (PC) and contain no TABS.Directory of individual files in this format: Browse folder with approximately 1,600 airfoils.The coordintes order starts from upper surface trailing edge, then wraps around the leading edge to the lower surface trailing edge (per image below in counterclockwise direction).Coordinates in the Standard *.dat Format:.airfoils.html - uses HTML5 Canvas for rendering and may not be displayed in large browser windows or older browsers due to browser limitationsįor more details, check out his script: ink.airfoils.svg - uses SVG graphics (scalable vector graphics) to create the plots.Single webpage showing plots of all the airfoils (snapshot from ): Thanks to Alan Eliasen: A script was written in his programming.Renaming the first line to "Wortmann FX 76-120" (or "_FX 76-120") resolves the Seen using the XFOIL GDES command after loading the airfoil. Attempting to analyze thisĪirfoil (file) will create a bogus airfoil shape in XFOIL, e.g. Workable solution to this 'feature'." For instance, the FX 76-120Īirfoil file begins with "FX 76-120". Will be interpreted as logical variables, defeating the Will also choke on airfoil names that begin with T or F. From XFOIL documentation verbatim: "Some Fortran implementations.Many of the airfoils in the database were smoothed by Selig, and these include 'sm' in the name. The code removes bad kinks in the airfoil surface curvature that can give rise to spikes (non-smoothness) in the velocity distributions.Īdded online at PDAS by Ralph Carmichael. For coordinates that are not smooth, the NASA AFSMO smoothing code (airfoil smoothing code) can be used to smooth the points.The original airfoils/coordinates do not, e.g. The coordinates give smooth inviscid velocity distributions, but some of Von Doenhoff) courtesy of Ralph Carmichael, PDAS: Corrected NACA coordinates from Theory of Airfoil Sections (Abbott and.NACA Report 93 (1921) includes coordinates and wind tunnel data on.Model airplane site, mostly focused on flying wings:.Martin Hepperle's site, including airfoil coordinates (mostly listed here as well) and lots.The TraCFoil website has many airfoils that are not included below. TraCFoil airfoil and rib plotting program for models:.Includes many nice features for plotting airfoils and comparing ![]() ![]() Creates an IGES file from airfoil coordinates.Īirfoils aggregated from many sources (as of ). IGES: Online CAD/CAM NURBS tool from Flusur.The plug-in can be installed via the Rhino Package Manager per: With Rhino 7 or newer and Rhino for Mac V7 or newer, Rhino Plug-In for importing airfoils into CAD/CAM NURBS.In addition to the links below, more airfoil-info links can be found back at the UIUC Airfoil Data Site homepage.The Incomplete Guide to Airfoil Usage: A useful aircraft/airfoil "reverse lookup" database from David Lednicer.The airfoils are listed alphabetically by the airfoil filename (which is usually close to the airfoil name).Īnswers to frequently asked questions are posted UIUC Airfoil Data Site gives some background Included below are coordinates for approximately 1,600 airfoils (Version 2.0). ![]() ![]() ![]() Place 2 bishops on the c1/c8 and f1/f8 squares Place 2 knights on the b1/b8 and g1/g8 squares Place 2 rooks on the a1/a8 and h1/h8 squares Place 8 pawns across the 2nd and 7th ranks Here are the steps to set up the chessboard: In setting up the board, let’s use our newfound knowledge to organize what pieces are where on the chessboard: Rules of Chess #3: Setting up Chess Pieces Of course, it is! Still, using these coordinates (in the “piece-file-rank” or “file-rank” format) is how we can more clearly communicate where pieces are moving. After all, isn’t it just a bunch of letters and numbers? Now you may be asking how this even relates to chess. The diagram below shows a green arrow to represent the move “d4” : So if a pawn were to move on the “d4” square, we could say either “d4” or “Pd4” as the first move. Just know that usually players just leave a pawn move as “d4” instead of “Pd4”Īlso, we use “N” for knight because “K” is already used for king. Here is a list of what each piece’s 1-letter abbreviation is: For more examples, the square on the left of “d4” is “c4,” and the square above “d4” is “d5.” Rules of Chess #2: The Chess PiecesĮach piece mentioned also has a capital letter that corresponds to the piece moving. and the green square is the intersection of the d-file/4th rank, which we simplify to “d4”Įvery square has its own coordinate.the horizontal red line represents the 4th rank.the vertical purple arrow represents the d-file.On the outside of the checkered area are letters and numbers as outlined below, where each letter corresponds with a column–known as a “file” in chess–and each number corresponds with a row–known as a “rank” in chess. If you can do this, then you have won the game! Rules of Chess #1: The ChessboardĪ standard chessboard consists of 64 alternating dark and light squares as well as an initial setup of 32 pieces. Your goal is solely to trap the King and threaten to capture, not to capture the piece itself. One big misconception is that you can capture (or “kill”) the king in a chess game, which is simply untrue. Your goal is to use those pieces to “checkmate” your opponent to put it more simply, your goal is to simultaneously threaten (aka “check”) your opponent’s king-with your pieces-and prevent his/her king from escaping (aka “checkmate”). What is Chess and What is the Goal?Ĭhess is a two-player game where each player has a set of 16 chess pieces that can be grouped into:Ī fully set up chess board looks like this:Įach type of piece moves, attacks or defends in different ways. To set you on the right path into your chess journey, we hope this article can get you started with all there is to know about how to play chess. Regardless of who you are or where you come from, chess can be a great game to learn and improve on. If a player has a piece or pieces in play, they can move any one of their pieces 1 to 6 spaces along the path according to the number they roll.Want to learn the Rules of Chess? Now you can master the chess rules in less than 20 minutes! You’ll learn how pieces move, how to set up a chessboard, what’s your pieces worth, how to castle, what’s promotion, what’s “en passant”, how to start the game, and much more! If you are beginning your chess journey this is a perfect place to learn the rules.Īustrian writer Stefan Zweig once said, “ As proved by evidence, more lasting in its being and presence than all books and achievements the only game that belongs to all people and all ages of which none knows the divinity that bestowed it on the world, to slay boredom, to sharpen the senses, to exhilarate the spirit.” The player cannot make any other moves until at least one piece is in play. ![]() To begin, a player must roll a six to move a piece out of the base and onto the start position. ![]() The goal of the game is to move all four of the player’s pieces clockwise once around the board, up the home column, and into the home triangle. On each player’s turn, the player rolls the die to determine a move. The players to the left follow in turn going clockwise. Each takes turns throwing the die, and the player with the highest roll plays first. Each set consists of 4 playing pieces. The included die is used to govern the movement of the pieces.Ģ to 4 players begin by placing their respective pieces in their bases. There are four different colored sets of playing pieces that start off in their matching bases. A path leads clockwise around the board returning to a path with the same color as the base, then to the home column, which leads to the center home triangle. The first colored space outside of each base is the start position. Ludo consists of a square board with four different colored bases in each corner. ![]() |
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